I'm interested in doing some data mining and messing around with.sav files for games, but i'm not quite sure where to begin I figured i'd ask here I can convert the.sav binary file to hex, but i'm not quite sure how to go from there.
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Gotta change it from level.sav, these character file only seems to have your uid
The in game name is in the level.sav reply reply kazuke_x •
I'm trying to convert my game from.gba format to.sav, and vice versa, so that i could jump easily between emulation and native gameplay However i haven't found much success with the conversion tool you've made. Run the conversion tool from requirement 4 to convert the.sav files to.json open the oldlevel.sav.json file created (it will probably be very large, but notepad++ worked for me) and search for the first 8 chars from step 5 if it doesn't find those characters, try again with an even older backup (if you don't have one, you're probably sol) I've seen that renaming.save files to.sav files will convert them, but then how do i load them onto the emulator?
Searching here did not really come up with a solid answer, as it was suggested i change the file name, but just changing the file extension from.sav to.srm did not work (the file is not recognized by the game). I'd like to know if it's possible to convert a save of a 3ds game from the.sav format to.bin, so i can use that save in checkpoint